Wednesday, October 2, 2013

Software Testing


Software testing is a critical element of software quality assurance and represents the ultimate process to ensure the correctness of the product. The quality product always enhances the customer confidence in using the product thereby increases the business economics. In other words, a good quality product means zero defects, which is derived from a better quality process in testing.

 

Software is an integrated set of Program codes, designed logically to implement a particular function or to automate a particular process. To develop a software product or project, user needs and constraints must be determined and explicitly stated. The development process is broadly classified into two.

 

1. Product Development

2. Project Development

 

Product development is done assuming a wide range of customers and their needs. This type of development involves customers from all domains and collecting requirements from many different environments.  
 

Project Development is done by focusing a particular customer's need, gathering data from his environment and bringing out a valid set of information that will help as a pillar to development process.

 
Testing is a necessary stage in the software life cycle: it gives the programmer and user some sense of correctness, though never "proof of correctness. With effective testing techniques, software is more easily debugged, less likely to "break," more "correct", and, in summary, better.

 
Most development processes in the IT industry always seem to follow a tight schedule. Often, these schedules adversely affect the testing process, resulting in step motherly treatment meted out to the testing process. As a result, defects accumulate in the application and are overlooked so as to meet deadlines. The developers convince themselves that the overlooked errors can be rectified in subsequent releases.


The definition of testing is not well understood. People use a totally incorrect definition of the word testing, and that this is the primary cause for poor program testing.
 

Testing the product means adding value to it by raising the quality or reliability of the product. Raising the reliability of the product means finding and removing errors. Hence one should not test a product to show that it works; rather, one should start with the assumption that the program contains errors and then test the program to find as many of the errors as possible.

 

“Testing is the process of executing a program with the intent of finding errors”

                                                Or

“Testing is the process of evaluating a system by manual or automatic means and verify that it satisfies specified requirements”

                                                Or

"Testing is the process of exercising or evaluating a system or system component by manual or automated means to verify that it satisfies specified requirements or to identify differences / between expected and actual results..."

 


Software testing helps to deliver quality software products that satisfy user’s requirements, needs and expectations. If done poorly,

          Defects are found during operation,

          It results in high maintenance cost and user dissatisfaction

          It may cause mission failure

          Impact on operational performance and reliability

 

Some of the case studies

Disney’s Lion King, 1994-1995
In the fall of 1994, Disney Company released its first multimedia CD-ROM game for children, The Lion King Animated storybook. This was Disney’s first venture into the market and it was highly promoted and advertised. Sales were huge. It was “the game to buy” for children that holiday season. What happened, however, was a huge debacle. On December 26, the day after Christmas, Disney’s customer support phones began to ring, and ring, and ring. Soon the phones support technicians were swamped with calls from angry parents with crying children who couldn’t get the software to work. Numerous stories appeared in newspapers and on TV news. This problem later was found out, due to non performance of software testing for all conditions.

Calling any and all software problems bugs may sound simple enough, but doing so hasn’t really addressed the issue. To keep from running in circular definitions, there needs to be a definitive description of what a bug is.

 

A software bug occurs when one or more of the following five rules is true:

 
1) The software doesn’t do something that the product specification says it should do.

2) The software does something that the product specification says it shouldn’t do.

3) The software does something that the product specification doesn’t mention.

4) The software doesn’t do something that the product specification doesn’t mention but should.

5) The software is difficult to understand, hard to use, slow, or –in the software tester’s eyes- will be viewed by the end user as just plain not right.

 


 

From the above Examples you have seen how nasty bugs can be and you know what is the definition of a bug is, and you can think how costly they can be. So main goal of tester is

 

“The goal of Software Tester is to find bugs”

 
As a software tester you shouldn’t be content at just finding bugs, you should think about how to find them sooner in the development process, thus making them cheaper to fix.

 
“The goal of a Software Tester is to find bugs, and find them as early as possible”.

 
But, finding bugs early isn’t enough.

 
“The goal of a Software Tester is to find bugs, and find them as early as possible and make sure they get fixed”


 

 

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